Archive for General

10 Years Later

10 Years Later

Glitch has been alive for 10 years!

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24 Hours Later

24 Hours Later

So yesterday we made Forever Lost: Episode 1 free for 24 hours as part of the App of the Day promotion with AppTurbo ( who I am very happy to say are a very friendly and approachable bunch ) and we would like to share some numbers…

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Without music, life would be a mistake

Music is a very important part of Forever Lost, it helps set the tone of the whole experience and elicits the various emotions we want the player to feel. That being said, for Episode 1 we did not have the music created specially for the game. We…

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1 Year Later

March 1st 2012 was a very important day for Glitch, it was the day our first app ever as a company was released; My Colourful Life. We were very excited about this, not only because it was our first app but also because we really liked…

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1 Year Later

March 1st 2012 was a very important day for Glitch, it was the day our first app ever as a company was released; My Colourful Life. We were very excited about this, not only because it was our first app but also because we really liked…

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We’re Finalists

Just a very short post to say thank you to everyone that voted for us in the TIGA awards, thanks to you guys we are now a finalist in two categories, Action/Adventure and Game Design. The winners will be announced on November 1st so not…

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Help us win a TIGA award!

Forever Lost is an entrant in three categories in the TIGA awards, please help us by voting for it. It is very easy to do and you can see us in the categories here. All you have to do is click the following links to send four emails casting your…

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1 Week Later

So, it’s been one week since Forever Lost was released and we have enjoyed watching it grow and take its first few steps in to the app world. The reality is, it is doing far better than we expected; climbing both the iPad and iPhone…

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Getting reviews

Getting reviews

Getting reviews is hard, no matter how good your game is there is always another hundred games that are just as awesome as well as another 100 whose developers are willing to pay for “expedited” reviews. We will never pay for “expedited” or “priority” reviews…

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48 Hours Later

48 Hours Later

Around a week ago we took part in the Techority 48 Hour Challenge and we are very happy to say that earlier today we were announced as the winners with The Hauntening. After seeing screenshots and videos of some of the entrants it is clear that it was…

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